![]() This no bashing - just one big issue for me, considering the world probably won't be smaller than the first one and I very much enjoyed TW1s horses to really stay where I left them. That's neither logical to have two behaviors, nor it's a nice thought to see a much more beautiful horse than the one I'm stuck with because it's the only "functional" one. ![]() Vertex: Yeah, I've read that comparison you linked, but only after posting :DĪnd since I figured that the exact mechanics aren't described there (just something about forward, kicking and 3/4th stamina) I thought I'd leave the question open.īut I somewhat lost my interest in TW2 when reading that horse locations get reset - all but for one horse. So, if you can, don't spoil yourself by playing them at the same time or by playing TW 2 before you have a chance to play TW 1. The interface in TW 2 seems a lot clearer, too. I don't regret it so far, graphics are beautiful and I love the fact I can play TW 2 with my newly bought Xbox 360 controller. TW 2 was probably the most expensive game I have ever bought in my life, I usually only buy older games with heavy discounts. Graphics in TW 2 made TW 1 look like a game from 1995. my sincere suggestion is to play TW 1 as much and as long as you can and enjoy it while you can. ![]() Well, now, that I had already played a few hours of TW 2 I find it extremely hard to play TW 1 again. I remembered that I liked the game immensely so I just bought it when it was discounted a few days ago. I forgot if I ever played it through back then and no idea if I had access to any of the addons there. ![]() I had played TW1 a few years ago through some special (legal) streaming website which charges a monthly fee for access to a variety of games. I happen to just have bought Two Worlds 2 a few days ago - then I saw that great discount on Two Worlds 1 on Gog.com. Oh well.Waltorious: What I'm wondering is, at this very moment, how do the two games compare? Hello Nettacki01! Nor did I find the last paper trail document. Different types of ocean were good change.Īs for the termite thing. Towns had more enterable houses than most games. The graphics are great and you feel fully immersed. Still, I very much enjoy these types of games. This could only be achieved because there is very little magic use (or ranged weapons) by NPCs. All other times it was a case of putting your weapon away and restoring health by outrunning things. The end game fight was the only time I used them. I never made a potion and never needed to. These remained unmatched even by weapons gleaned from major battles. I purchased two axes early on which I crafted up. Items could be sold but only at a fraction of the purchase cost. Shops were another seemingly waste of time. There was nothing which couldn't be pummeled. I just bashed my way through the entire game. A big gripe is that the game doesn't require you to use any magic - which is a large part of the character interface. I played on hard although it was a grind to start, it got fairly easy. However overall the game lacked in bosses and difficulty. The actual audio dialogs were funny and a lot more realistic than say Dragon Age.
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